Morphology Functions
DBLT Performs a morphological reconstruction by dilation using two images calculated by thresholding the input image at the two user specified thresholds
Dilation Expands bright regions, by finding the maximum pixel value in a 3x3 moving window in the input image
DilationNxN Expands bright regions, by finding the maximum pixel value in an NxN moving window in the input image offset with the input NxN structuring element
Erosion Expands dark regions, by finding the minimum pixel value in a 3x3 moving window in the input image
ErosionNxN Expands dark regions, by finding the minimum pixel value in an NxN moving window in the input image offset with the input NxN structuring element
BeucherGrad Returns the difference between the input image morphologically dilated, and the input image morphologically eroded
Close First dilates the input image and the erodes the resulting image, removing the smaller bright speckle
CloseNxN First dilates the input image with the structuring element offset and the erodes the resulting image again with the structuring element offset, removing the smaller bright speckle
Open First erodes the input image and the dilates the resulting image, removing the smaller dark speckle
OpenNxN First Erodes the input image with the structuring element offset and the dilates the resulting image again with the structuring element offset, removing the smaller dark speckle
Hit and Miss Returns an image with white pixels where the "hit" structuring element was detected and with grey pixels where the miss structuring element was detected in the input image
TopHat Returns the image that results when the input image is subtracted from a diltated version of the input image
Valley Returns the image that results when an eroded version of the input image is subtracted from the input image
ReconByDil Continuously dilates the seed image within the limits of the mask image until a state of equilibrium is reached
Watershed Returns an image of the distinct regions that are found using a flood fill type of algorithm, i.e. the boundaries are where the flood would spill into the next region
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